Exploring Flash Asteroids Game 11 Collision Detection 2

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  • Asteroids game
  • Now that we've got our polygon
  • In this video we
  • Testing
  • http://danscourses.com - In part 12, I show how to use the hitTest function in a for loop to handle the

In-Depth Information on Flash Asteroids Game 11 Collision Detection 2

http://danscourses.com - In part Previously I used an algorithm that compares every object against every object, no matter their distance from eachother. This was ... Our alien ship can now spawn at either side of the screen and fly to the other side. But we can't shoot it yet. So let's code that bit ... A

Start the physics engine for Flat

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