Exploring Colored Stochastic Shadow Maps I3d 2011

Exploring Colored Stochastic Shadow Maps I3d 2011 reveals several interesting facts.

  • Volume rendering using gpu-accelerated raytracing approach with advanced lighting model.
  • DigiPen 2012 This is an implementation of
  • Description of the
  • This video accompanies the publication "Beyond Hard Shadows: Moment
  • basic implementation of variance

In-Depth Information on Colored Stochastic Shadow Maps I3d 2011

Result video from NVIDIA-Williams College research project on Ola Olsson , Erik Sintorn , Viktor Kämpe , Markus Billeter and Ulf Assarsson Proceedings of the ACM SIGGRAPH Symposium on ... Just a sample of the results of the The project uses

Using my previous version of the framework provided I've implemented spotlights with shadows using a multipass

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