Exploring High Quality Real Time Raycasting And Raytracing Of Streamtubes With Sparse Voxel Octrees
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- No GPUs were harmed/used in this production, but heavily use of openmp was registered. Yesterday morning, I started thinking ...
- Siggraph 2013 Fast Forward.
- This is just a quick demo of a
- Code went in today to render out and save uncompressed frames at 3840x2160 (4K). This lossless 22.7GB video was uploaded ...
- Implementing and motivating the
In-Depth Information on High Quality Real Time Raycasting And Raytracing Of Streamtubes With Sparse Voxel Octrees
Voxel Authors: Tim McGraw VIS website: http://ieeevis.org/year/2020/welcome Demo at http:// This video illustrate our GigaVoxels rendering pipeline. It is based on
This is a presentation of my master thesis in electronics engineering. For further details, read the master thesis here: ...
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