Exploring Detection Of Collisions And Self Collisions Using Image Space Techniques Wscg 2004 Part 1

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B. Heidelberger, M. Teschner, M. Gross: B. Heidelberger, M. Teschner, M. Gross: This video shows how to I recently added Separating Axis Theorem to my game engine, which is an approach for working out 2D

Adding

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