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  • A 10 minute-ish rapid fire overview of Jump Point
  • In the first episode of "So you decided...", we will learn about different
  • The project contains the Java implementation of the A* and Dijkstra path
  • recorded on the map 'maze512-1-8.map' from http://www.movingai.com/benchmarks/
  • Correction: at 6:00, the A* score of the path S-A-B-A is 17, not 20.

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A A visual look and explanation of common pathfinding A A path-finding visualization

Improving on Dijkstra, A* takes into account the direction of your goal. Dr Mike Pound explains. Correction: At 8min 38secs 'D' ...

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